Las Vegas Teaser Rules

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Teasers Teasers. Gtbets.ag is proud to offer Teaser Bets. A Teaser, simply put, is a parlay like bet on 2 or more teams where the line on each team is adjusted in the favor of the bettor. Teasers are another very exciting way for the sports betting enthusiast to WIN VERY LARGE AMOUNTS OF. Parlays and teasers are the two most popular exotic sports bets. Both of these sports wager types require players to include at least two outcomes. For teasers, these can include point spreads and totals. Parlays can use spreads, totals, and money lines. Here are the odds and rules for 10 point sweetheart teasers at four of our recommended betting sites: www.Bovada.lv – 10 point three team teasers at -110 (Ties Lose) Sportsbook – 10 point three team teasers at -120 (Ties Lose) 5Dimes.eu – 10 point three team teasers at -110 (Ties Lose) Bookmaker.eu – 10 point three team teasers at -120. All SuperBook® House Rules apply to greyhound wagers when not in conflict with these rules. PARI-MUTUEL RULES. Payoffs over $50,000 may be delayed for 24 hours after the next bank day for verification. All pari-mutuel tickets are valid for 365 days from the event date. If a scratch occurs in a Pick-3, Pick-6 or Pick-9, the off.

Teaser Betting Rules
by Trevor Whenham - 12/31/2009

Teasers aren't the first tool that most serious bettors look at to make a profit. In the right situations, though, they can be both profitable and a lot of fun. One reason why bettors don't always embrace them is the confusion over teaser betting rules. The rules are at least a little bit different at each different sportsbook, and those seemingly small differences can make a big impact on the bottom line if you aren't aware of them. Here's a look at the important teaser betting rules that you need to be aware of.
Before we get to the nitty-gritty, we really should look at a definition of teasers. A teaser, like a parlay, is a bet on multiple games - two or more - and you must be correct in all of the games in order to cash your ticket and make a profit. They are most common in football and basketball - the sports most often bet against the spread. What makes teasers special, though, is that you get to adjust the point spread. A typical football teaser, for example, is six points. That means that you get to take six points off the spread of a favorite, and add six points to the spread of an underdog. For example, a -10 favorite would become -4 in a six-point teaser, while a +10 underdog would be +16. Now for those teaser betting rules:
Number of points - The first thing you need to be aware of is the number of points added to each game. The standard is typically six in football and 4.5 in basketball, but those can vary widely. As any sports bettor knows, even just a half point in a spread can make a big difference. You can find football teasers as low as five points and as high as 20, and basketball anywhere between four and 16. You need to know the number of points you have, and make sure that the adjusted spreads are favorable for you.
Payout - The payout in a teaser is fixed - it doesn't change based on the teams involved. Each sportsbook sets their own payouts, though, and they can vary widely. When you are making a teaser bet you need to shop around to find the best price for the number of teams you are betting. Some books generally have better teaser payouts than others, but they won't necessarily have better payouts for all of the possible teams involved. Over the long run a difference in payout can obviously make a big difference to the bottom line, so looking for the best payout is crucial.
Ties - This is the single biggest rule that you need to be aware of - how the book handles ties. There are four different ways that a book can handle it if one of your games ends exactly on the number. Some books treat a tie as a win. Others reduce the number of teams in the teaser by one - if you bet a four-team teaser and have a tie and three wins then it will pay off like a three-game teaser. Others will treat a teaser with a tie as no action - they'll return your bet - as long as you win your other bets. Finally, some books will treat a tie as a loss. Each of those is a very different situation, and can affect your return significantly. You need to be aware of what the book offers, and make sure that it fits your needs. There isn't necessarily one situation that is better than another, but you need to make sure that the potential return adequately reflects the risk you are taking.
Maximums - There are two potential issues you may need to consider here. First, the maximum amount you can bet on a teaser may to too low for you. Many books minimize their risk in teasers by making the maximum bet much lower than it is for a straight bet. Some books also put a maximum on the amount they will pay out for a teaser. That could mean that a large bet on a teaser with several teams involved which should pay out for more than the maximum will return less than the stated odds. Over the long term that's a real problem.
Different online books have different strengths when it comes to teasers. Here's a couple of sportsbooks that do well on many fronts, though:
5Dimes - 5Dimes offers a wide range of teaser options, with football teasers available from everything from five points to 20, and basketball from 4.5 to 16. They also offer two different options for ties - they can either be counted as winners, or the number of teams in the teaser can be reduced by one. The reduce option pays a little better than the win option. 5Dimes also offers prices that are competitive with most books in most situations, and better in many.
Bookmaker - Though Bookmaker offers fewer options than 5Dimes, and is less generous with ties (they treat them as no action if the rest of the bets are a win), their prices are attractive when you are involving more teams.

Most Recent Sports Betting 101

SOUTH POINT-RAMPART

SPORTS BOOK HOUSE RULES

  1. WE RESERVE THE RIGHT TO ACCEPT, LIMIT, OR REFUSE ANY WAGER.
  2. WINNING TICKETS ARE VALID FOR 365 DAYS AFTER THE CONCLUSION OF THE EVENT
  3. WINNING TICKETS MAY BE MAILED FOR COLLECTION FOR A 365 DAY PERIOD AFTER THE CONCLUSION OF THE EVENT. IF MAILED, PLEASE INCLUDE A SELF-ADDRESED STAMPED ENVELOPE. REGISTERED MAIL IS SAFER AND PREFERRED.
  4. ALL PRICES AND ODDS ARE SUBJECT TO CHANGE.
  5. GAMES MUST BE PLAYED ON DATE SCHEDULED FOR BETTING ACTION. IF GAME IS NOT PLAYED ON DATE SCHEDULED, MONEY WILL BE REFUNDED. BETS MUST BE MADE BEFORE START OF GAME.
  6. IF A TICKET IS INTENTIONALLY ALTERED, IT WILL NOT BE HONORED AND AUTOMATICALLY BECOMES A LOSER. IT IS THE RESPONSBIILITY OF THE PLAYER TO OBTAIN ANY CLARIFICATION OF ANY DISCREPANCIES BETWEEN THE PROVIDED PROP SHEETS AND HIS OR HER BETTING TICKET. THE PLAYER IS RESPONSIBLE TO VERIFY THE WAGER(S) ON THE BETTING TICKET BEFORE LEAVING THE BETTING COUNTER.
  7. WE ARE NOT RESPONSIBLE FOR LOST OR STOLEN TICKETS.
  8. MANAGEMENT WILL KEEP A RECORD OF ALL POINT SPREADS AND LINE CHANGES. IN THE EVENT OF OBVIOUS MECHANICAL OR HUMAN ERROR, BOTH THE CUSTOMER AND THE MANAGEMENT WILL BE PROTECTED. ODDS AND LINE CHANGES WILL BE POSTED ON THE SPORTS BOOK BOARD. THE CHANGES WILL BE POSTED WITHIN TWO MINUTES. IN THE EVENT THERE IS NO SPACE ON THE SPORTS BOOK BOARD FOR CERTAIN PROPOSITIONS, THESE PROPOSITIONS WILL BE ON A HANDOUT. ODDS AND LINE CHANGES, FOR WHICH THERE IS NO SPACE ON THE BOARD, WILL BE ANNOUNCED ON THE SPORTS BOOK SPEAKER SYSTEM.
  9. THE NEVADA GAMING CONTROL BOARD AND THE NEVADA GAMING COMMISSION HAVE JURISDICTION OVER ANY DISPUTES BETWEEN THE SOUTH POINT SPORTS BOOK AND THE CUSTOMER.
  10. MANAGEMENT WILL USE BEST EFFORTS TO UPDATE FUTURE BOOK ODDS ON HANDOUTS EVERY SEVEN DAYS.
  11. THE SOUTH POINT MAY ACCEPT WAGERS AT OTHER THAN CURRENTLY POSTED TERMS OR ODDS. MINIMUM AND MAXIMUM WAGER AMOUNTS WILL BE DETERMINED BY THE SOUTH POINT.
  12. WINNINGS ARE SUBJECT TO IRS REPORTING AND WITHOLDING RULES, IF APPLICABLE. MANAGEMENT ASSUMES ABSOLUTE RESPONSIBILITY FOR PAYING THE MANDATORY .25 PERCENT FEDERAL EXCISE TAX REQUIRED BY LAW (TITLE 26-USE SECTION 4401) FOR ALL WAGERS ON SPORTING EVENTS.
  13. NOT RESPONSIBLE FOR GAME SITES OR DATE OF EVENT. IF GAME SITE CHANGES OR DATE OF THE EVENT CHANGES, ALL BETS PLACED AT THE FIRST GAME SITE OR FIRST DATE OF THE EVENT HAVE NO ACTION AND WILL BE REFUNDED.
  14. THESE HOUSE RULES COVER PHONE ACCOUNT WAGERS AND INCORPORATE ANY RULES WRITTEN ON HANDOUTS TO PHONE ACCOUNT WAGERS.
  15. ANY RULES WRITTEN ON HANDOUTS FOR SPECIFIC PROPS ARE CONSIDERED HOUSE RULES. ANY PROP BET RULES POSTED TO THE SPORTS BOOK WEBSITE ARE CONSIDERED HOUSE RULES.
  16. ONCE THE PERIOD, QUARTER OR HALF HAS ENDED THE PROP WAGER HAS ACTION REGARDLESS OF THE COMPLETION OF THE ENTIRE GAME.

PROFESSIONAL AND COLLEGE FOOTBALL RULES

  1. THE MINIMUM WAGER IS $5.00 ON ANY PARLAY AND STRAIGHT BET AND $2.00 ON PHONE ACCOUNT WAGERS.
  2. OVER AND UNDER BETS 'TOTALS' ARE THE COMBINED SCORES OF BOTH TEAMS IN A FOOTBALL CONTEST. MONEY WILL BE RETURNED IN CASE OF A PUSH. OVERTIME PERIODS ARE INCLUDED IN THE TOTAL SCORE.
  3. IN CASE OF INTERRUPTION, A COLLEGE OR PROFESSIONAL FOOTBALL GAME WILL BE CONSIDERED OFFICIAL AT THE FIVE MINUTE MARK IN THE 4TH QUARTER. THIS INCLUDES STRAIGHT AND TOTAL BETS.
  4. A PARLAY BET WILL BE REDUCED TO THE NEXT NUMBER OF TEAMS PLAYED IF ANY OF THE GAMES RESULT IN A BETTING TIE, OR IF ANY OF THE GAMES ARE POSTPONED. IF THIS PARLAY CONSISTS OF TWO TEAMS IN THE ABOVE SITUATION, THE REMAINING GAME BECOMES A STRAIGHT BET.
  5. TEASER BETS ARE GOVERNED BY THE SAME RULES AS PARLAY BETS. THE ONLY EXCEPTION IS THE TWO TEAM TEASER. IF ONE OF THE GAMES RESULT IN A BETTING TIE, THERE IS NO ACTION AND THE WAGER WILL BE REFUNDED.

BASKETBALL RULES

  1. FOR BETTING PURPOSES A GAME IS OFFICIAL IF PLAYED WITHIN FIVE MINUTES OF COMPLETION.
  2. A TOTAL SCORE WAGER IS NO ACTION IF GAME IS NOT TOTALLY COMPLETED.

BASEBALL RULES

  1. TEAM NAME DENOTES ACTION. PITCHER NAME DENOTES LISTED PITCHER. A STANDS FOR ACTION. L STANDS FOR LISTED PITCHER.
  2. THE RESULT OF THE GAME IS OFFICIAL AFTER FIVE (5) INNINGS OR IF THE VISITING TEAM COMPLETES THE TOP OF THE FIFTH INNING AND THE HOME TEAM IS LEADING.
  3. IF A GAME IS CANCELLED OR SUSPENDED AFTER FIVE (5) INNINGS THE WINNER IS DETERMINED BY THE SCORE AFTER THE LAST FULL INNING (UNLESS THE HOME TEAM SCORES TO TIE, OR TAKES THE LEAD IN THE BOTTOM HALF OF THE INNING, IN WHICH CASE THE WINNER IS DETERMINED BY THE SCORE AT THE TIME THE GAME IS CALLED). EVENTS DO NOT CARRY OVER TO THE FOLLOWING DAY.
  4. TOTAL AND RUN LINE WAGERS WILL BE CONSIDERED ACTION IF NINE (9) FULL INNINGS ARE COMPLETED OR IF EIGHT AND A HALF (8 1/2) INNINGS ARE COMPLETED AND THE HOME TEAM IS WINNING. IN ADDITION, FOR RUN-LINE AND TOTAL WAGERS, LISTED PITCHERS MUST START FOR ACTION. IF A GAME IS CALLED OR SUSPENDED IN EXTRA INNINGS, THE TOTAL AND RUN WAGERS WILL BE DETERMINED BY THE COMPLETION OF THE LAST COMPLETE FULL INNING. (UNLESS THE HOME TEAM SCORES TO TIE OR TAKE THE LEAD IN THE BOTTOM HALF OF THE INNING, IN WHICH CASE THE SCORE IS DETERMINED AT THE TIME THE GAME IS CALLED).

FIRST FIVE (5) INNING WAGERS

  1. ALL WAGERS ON FIRST FIVE (5) INNINGS WILL BE DECIDED ON THE SCORE AT THE END OF FIVE (5) FULL INNINGS.
  2. ONCE FIVE (5) FULL INNINGS HAVE BEEN COMPLETED, ALL WAGERS ON FIRST FIVE (5) INNINGS WILL STAND.
  3. ON ALL FIRST FIVE (5) INNING WAGERS, ORIGINAL LISTED PITCHERS MUST GO. ANY OFF-PITCHER CONSTITUTES NO ACTION.
Teaser

BOXING RULES

  1. WHEN BELL, BUZZER, OR OTHER IS SOUNDED SIGNIFYING THE START OF OPENING ROUND. THE FIGHT IS CONSIDERED OFFICIAL FOR BETTING PURPOSES, REGARDLESS OF THE SCHEDULED LENGTH.
  2. WE ARE NOT RESPONSIBLE FOR SITE OR LENGTH OF FIGHT.
  3. KO PROPOSITION WAGERS, KO INCLUDES: KNOCKOUT, TECHNICAL KNOCKOUT, DISQUALIFICATION OR ANY OTHER STOPPAGE, UNLESS OTHERWISE STIPULATED.
  4. GO/DON'T GO ‘OVER/UNDER' ROUND PROPOSITIONS, THE FOLLOWING APPLIES: ON HALF ROUNDS; I.E., 4 ½ ROUNDS THE DETERMINING POINT WILL BE BEFORE OR AFTER 1:30 OF THE 5TH ROUND. STOPPED AT EXACTLY 1:30 OF THE 5TH ROUND WILL BE A PUSH.
  5. THE TIME ANNOUNCED WILL BE USED AS THE OFFICIAL TIME.

FIGHTS: BOXING & MMA RULES

  1. A FULL ROUND IS DEFINED AS ONE IN WHICH THE BELL, BUZZER, ETC. HAS SOUNDED SIGNIFYING THE CONCLUSION OF SUCH ROUND. IF A FIGHTER IS COUNTED OUT OR THE BOUT IS OFFICIALLY STOPPED PRIOR TO THE BELL, BUZZER, ETC., SUCH ROUND IS NOT CONSIDERED A 'FULL ROUND' FOR WAGERING PURPOSES.
  2. IN THE EVENT OF A DRAW, WAGERS ON WHO WILL WIN ARE 'NO ACTION' AND WAGERS WILL BE REFUNDED.
  3. ALL STRAIGHT WIN WAGERS WILL HAVE 'ACTION' REGARDLESS OF ANY CHANGES IN WEIGHT CLASS, SCHEDULED LENGTH OF BOUT, OR CHAMPIONSHIP SANCTION UNLESS OTHERWISE STIPULATED. ALL ROUND, K.O. OR DECISION PROPOSITION WAGERS ARE 'NO ACTION' IF THE SCHEDULED LENGTH OF BOUT IS CHANGED. IF NO ACTION, WAGERS WILL BE REFUNDED.
  4. ON K.O. PROPOSITION WAGERS, K.O. INCLUDES KNOCK OUT, TECHNICAL KNOCKOUT, DISQUALIFICATION, TECHNICAL DECISION, OR ANY OTHER STOPPAGE.

HOCKEY RULES

FOR WAGERING PUPOSES, IN THE EVENT OF A SHOOTOUT, THE WINNER IS AWARDED ONE GOAL WHICH IS CONSIDERED IN THE DETERMINATION OF THE WINNER AND LOSER AND COUNTED TOWARD THE GAME TOTAL. GAME IS OFFICIAL AFTER 55 MINUTES OF PLAY.

AUTO RACING RULES

  1. DRIVER MUST START FOR ACTION.
  2. IN MATCH-UP PROPOSITIONS, ALL DRIVERS INVOLVED IN ANY MATCH-UP MUST START OR THE WAGER IS DEEMED 'NO ACTION' AND ALL WAGERS INVOLVED IN THE MATCH-UP WILL BE REFUNDED. THE WINNER OF THE MATCH-UP PROPOSITIONS WILL BE BASED ON THE OFFICIAL FINISH ORDER.
  3. WAGERS ACCEPTED ON DRIVERS ONLY, NOT TEAMS OR CARS UNLESS STIPULATED ON THE PRINTED ODDS SHEETS.
  4. THE WINNER AT THE CONCLUSION OF THE RACE WILL BE THE WINNER FOR WAGERING PURPOSES.
  5. YOU HAVE ACTION IF RACE GOES WITHIN ONE WEEK OF THE SCHEDULED DATE.

GOLF RULES

  1. GOLFER MUST TEE OFF FOR ACTION.
  2. ALL GOLFERS IN A MATCH-UP MUST TEE OFF TO START THE TOURNAMENT, OR THE MATCH-UP IS 'NO ACTION.' THIS ALSO INCLUDES DAILY MATCH-UP WAGERS. ALL 'NO ACTION' WAGERS WILL BE REFUNDED.
  3. GOLFER WITH THE LOWER SCORE WINS THE MATCH-UP (WITH EQUAL ROUNDS PLAYED)
  4. IF ONE GOLFER CONTINUE PLAY AFTER HIS OPPONENT HAS MISSED THE CUT, WITHDRAWN (WD) OR BEEN DISQUALIFIED (DQ), THE GOLFER WHO CONTINUES PLAY WINS HIS MATCH-UP.
  5. IF BOTH GOLFERS IN A MATCH-UP ARE IN A PLAY-OFF THE WINNER OF THE PLAY-OFF WINS THE MATCH-UP AND ALL OTHER PLAY-OFF GOLFERS TIE EACH OTHER.

TENNIS RULES Betting on squares.

  1. TENNIS MATCH MUST GO ONE FULL SET FOR 'ACTION' OR WAGER WILL BE REFUNDED.
  2. IN MATCH-UP PROPOSITION PLAYERS MUST START THE TENNIS MATCH OR THE WAGER IS DEEMED 'NO ACTION' AND ALL WAGERS INVOLVED IN THE MATCH-UP WILL BE REFUNDED.

SOCCER RULES

  1. ALL SOCCER GRADED AFTER 90 MINUTES AND STOPPAGE TIME, UNLESS STIPULATED. MATCH MUST BE COMPLETED (90 MINUTES + STOPPAGE TIME) ON SCHEDULED DATE FOR ACTION.
  2. THREE WAY ODDS INCLUDE THE DRAW AS A THIRD OPTION , IF THE MATCH ENDS IN A DRAW WAGERS ON THE DRAW WILL BE PAID, WHILE WAGERS ON BOTH TEAMS WILL BE A LOSS.
  3. BOTTOM TEAM IS HOME (UNLESS OTHERWISE SPECIFIED).

PARLAY AND TEASER CARD RULES

  1. TEAMS MUST WIN, TIES LOSE, UNLESS OTHERWISE NOTED.
  2. THESE CARDS ARE FOR THE EXPRESS USE OF THE SOUTH POINT AND ARE NOT CONSIDERED VALID FOR ANY OTHER USE.
  3. GAMES NOT PLAYED ON DATE SPECIFIED ARE CONSIDERED NO ACTION GAMES.
  4. ALL CARDS MUST BE IN BEFORE GAME STARTS.
  5. MINIMUM BET IS $2 ON ALL CARDS AND THE MAXIMUM BET ON ALL CARDS WILL BE DETERMINED BY MANAGEMENT.
  6. ALL CARD WAGERS WILL BE ACCEPTED AT THE SPORTS BOOK 24 HOURS A DAY.
  7. MANAGEMENT RESERVES THE RIGHT TO DELETE ANY GAME ON THE CARD AT ANY TIME.
  8. WE ASSUME NO RESPONSIBILITY FOR LOST OR STOLEN TICKETS.
  9. ALL WINNING TICKETS WILL BE VALID FOR 365 DAYS AFTER THE CONCLUSION OF THE EVENT.
  10. CHECK YOUR TICKETS CAREFULLY. PAYOUTS WILL BE MADE FROM THE COMPUTER GENERATED TICKETS ONLY.
  11. THE MAXIMUM AGGREGATE PAYOUT FOR ALL WAGERS TAKEN ON ALL CARDS FROM ALL LOCATIONS IS $100,000.00 PLUS TWICE THE TOTAL AMOUNT WAGERED ON THE CARD. THE AGGREGATE PAYOUT SHALL BE PAID PROPORTIONATELY TO THE AMOUNT WON. PAYOUTS IN EXCESS OF $10,000.00 MAY BE WITHHELD UNTIL THE LAST GAME OR PROPOSITION IS FINAL.

COLLEGE FOOTBALL

PARLAYS

NUMBER OF TEAMS PAYOFFS

2 13 TO 5

3 6 TO 1

4 11 TO 1

5 22 TO 1

6 40 TO 1

7 75 TO 1

8 150 TO 1

6 POINT TEASERS

NUMBER OF TEAMS PAYOFFS

2 EVEN

3 9 TO 5

4 3 TO 1

5 9 TO 2

6 7 TO 1

7 9 TO 1

8 12 TO 1

6 ½ POINT TEASERS

NUMBER OF TEAMS PAYOFFS

2 10 TO 11

3 8 TO 5

4 5 TO 2

5 4 TO 1

6 6 TO 1

7 8 TO 1

8 10 TO 1

7 POINT TEASERS

NUMBER OF TEAMS PAYOFFS

Las vegas football teaser rules

2 5 TO 6

3 3 TO 2

4 2 TO 1

5 7 TO 2

6 5 TO 1

7 13 TO 2

8 9 TO 1

TEASERS ON FOOTBALL ONLY

PRO FOOTBALL

PARLAYS

NUMBER OF TEAMS PAYOFFS

2 13 TO 5

3 6 TO 1

4 11 TO 1

5 22 TO 1

6 40 TO 1

7 75 TO 1

8 150 TO 1

6 POINT TEASERS

NUMBER OF TEAMS PAYOFFS

2 -125

Touchdown prop bets for today. 3 7 TO 5

4 12 TO 5

5 4 TO 1

Las Vegas Football Teaser Rules

6 11 TO 2

7 8 TO 1

8 10 TO 1

6 ½ POINT TEASERS

NUMBER OF TEAMS PAYOFFS

2 -140

3 6 TO 5

4 11 TO 5

5 7 TO 2

6 5 TO 1

7 7 TO 1

8 9 TO 1

7 POINT TEASERS

NUMBER OF TEAMS PAYOFFS

Teaser

2 -150

3 EVEN

4 9 TO 5

5 3 TO 1

6 9 TO 2

7 6 TO 1

8 8 TO 1

TEASERS ON FOOTBALL ONLY

PRO/COLLEGE BASKETBALL

PARLAYS

NUMBER OF TEAMS PAYOFFS

2 13 TO 5

Las

3 6 TO 1

4 11 TO 1

5 22 TO 1

6 40 TO 1

7 75 TO 1

8 150 TO 1

5 POINT TEASERS

NUMBER OF TEAMS PAYOFFS

2 10 TO 11

3 3 TO 2

4 2 TO 1

5 7 TO 2

6 5 TO 1

7 7 TO 1

8 8 TO 1

5 ½ POINT TEASERS

NUMBER OF TEAMS PAYOFFS

2 5 TO 6

3 13 TO 10

4 9 TO 5

5 3 TO 1

6 4 TO 1

7 6 TO 1

8 7 TO 1

6 POINT TEASERS

Vegas

BOXING RULES

  1. WHEN BELL, BUZZER, OR OTHER IS SOUNDED SIGNIFYING THE START OF OPENING ROUND. THE FIGHT IS CONSIDERED OFFICIAL FOR BETTING PURPOSES, REGARDLESS OF THE SCHEDULED LENGTH.
  2. WE ARE NOT RESPONSIBLE FOR SITE OR LENGTH OF FIGHT.
  3. KO PROPOSITION WAGERS, KO INCLUDES: KNOCKOUT, TECHNICAL KNOCKOUT, DISQUALIFICATION OR ANY OTHER STOPPAGE, UNLESS OTHERWISE STIPULATED.
  4. GO/DON'T GO ‘OVER/UNDER' ROUND PROPOSITIONS, THE FOLLOWING APPLIES: ON HALF ROUNDS; I.E., 4 ½ ROUNDS THE DETERMINING POINT WILL BE BEFORE OR AFTER 1:30 OF THE 5TH ROUND. STOPPED AT EXACTLY 1:30 OF THE 5TH ROUND WILL BE A PUSH.
  5. THE TIME ANNOUNCED WILL BE USED AS THE OFFICIAL TIME.

FIGHTS: BOXING & MMA RULES

  1. A FULL ROUND IS DEFINED AS ONE IN WHICH THE BELL, BUZZER, ETC. HAS SOUNDED SIGNIFYING THE CONCLUSION OF SUCH ROUND. IF A FIGHTER IS COUNTED OUT OR THE BOUT IS OFFICIALLY STOPPED PRIOR TO THE BELL, BUZZER, ETC., SUCH ROUND IS NOT CONSIDERED A 'FULL ROUND' FOR WAGERING PURPOSES.
  2. IN THE EVENT OF A DRAW, WAGERS ON WHO WILL WIN ARE 'NO ACTION' AND WAGERS WILL BE REFUNDED.
  3. ALL STRAIGHT WIN WAGERS WILL HAVE 'ACTION' REGARDLESS OF ANY CHANGES IN WEIGHT CLASS, SCHEDULED LENGTH OF BOUT, OR CHAMPIONSHIP SANCTION UNLESS OTHERWISE STIPULATED. ALL ROUND, K.O. OR DECISION PROPOSITION WAGERS ARE 'NO ACTION' IF THE SCHEDULED LENGTH OF BOUT IS CHANGED. IF NO ACTION, WAGERS WILL BE REFUNDED.
  4. ON K.O. PROPOSITION WAGERS, K.O. INCLUDES KNOCK OUT, TECHNICAL KNOCKOUT, DISQUALIFICATION, TECHNICAL DECISION, OR ANY OTHER STOPPAGE.

HOCKEY RULES

FOR WAGERING PUPOSES, IN THE EVENT OF A SHOOTOUT, THE WINNER IS AWARDED ONE GOAL WHICH IS CONSIDERED IN THE DETERMINATION OF THE WINNER AND LOSER AND COUNTED TOWARD THE GAME TOTAL. GAME IS OFFICIAL AFTER 55 MINUTES OF PLAY.

AUTO RACING RULES

  1. DRIVER MUST START FOR ACTION.
  2. IN MATCH-UP PROPOSITIONS, ALL DRIVERS INVOLVED IN ANY MATCH-UP MUST START OR THE WAGER IS DEEMED 'NO ACTION' AND ALL WAGERS INVOLVED IN THE MATCH-UP WILL BE REFUNDED. THE WINNER OF THE MATCH-UP PROPOSITIONS WILL BE BASED ON THE OFFICIAL FINISH ORDER.
  3. WAGERS ACCEPTED ON DRIVERS ONLY, NOT TEAMS OR CARS UNLESS STIPULATED ON THE PRINTED ODDS SHEETS.
  4. THE WINNER AT THE CONCLUSION OF THE RACE WILL BE THE WINNER FOR WAGERING PURPOSES.
  5. YOU HAVE ACTION IF RACE GOES WITHIN ONE WEEK OF THE SCHEDULED DATE.

GOLF RULES

  1. GOLFER MUST TEE OFF FOR ACTION.
  2. ALL GOLFERS IN A MATCH-UP MUST TEE OFF TO START THE TOURNAMENT, OR THE MATCH-UP IS 'NO ACTION.' THIS ALSO INCLUDES DAILY MATCH-UP WAGERS. ALL 'NO ACTION' WAGERS WILL BE REFUNDED.
  3. GOLFER WITH THE LOWER SCORE WINS THE MATCH-UP (WITH EQUAL ROUNDS PLAYED)
  4. IF ONE GOLFER CONTINUE PLAY AFTER HIS OPPONENT HAS MISSED THE CUT, WITHDRAWN (WD) OR BEEN DISQUALIFIED (DQ), THE GOLFER WHO CONTINUES PLAY WINS HIS MATCH-UP.
  5. IF BOTH GOLFERS IN A MATCH-UP ARE IN A PLAY-OFF THE WINNER OF THE PLAY-OFF WINS THE MATCH-UP AND ALL OTHER PLAY-OFF GOLFERS TIE EACH OTHER.

TENNIS RULES Betting on squares.

  1. TENNIS MATCH MUST GO ONE FULL SET FOR 'ACTION' OR WAGER WILL BE REFUNDED.
  2. IN MATCH-UP PROPOSITION PLAYERS MUST START THE TENNIS MATCH OR THE WAGER IS DEEMED 'NO ACTION' AND ALL WAGERS INVOLVED IN THE MATCH-UP WILL BE REFUNDED.

SOCCER RULES

  1. ALL SOCCER GRADED AFTER 90 MINUTES AND STOPPAGE TIME, UNLESS STIPULATED. MATCH MUST BE COMPLETED (90 MINUTES + STOPPAGE TIME) ON SCHEDULED DATE FOR ACTION.
  2. THREE WAY ODDS INCLUDE THE DRAW AS A THIRD OPTION , IF THE MATCH ENDS IN A DRAW WAGERS ON THE DRAW WILL BE PAID, WHILE WAGERS ON BOTH TEAMS WILL BE A LOSS.
  3. BOTTOM TEAM IS HOME (UNLESS OTHERWISE SPECIFIED).

PARLAY AND TEASER CARD RULES

  1. TEAMS MUST WIN, TIES LOSE, UNLESS OTHERWISE NOTED.
  2. THESE CARDS ARE FOR THE EXPRESS USE OF THE SOUTH POINT AND ARE NOT CONSIDERED VALID FOR ANY OTHER USE.
  3. GAMES NOT PLAYED ON DATE SPECIFIED ARE CONSIDERED NO ACTION GAMES.
  4. ALL CARDS MUST BE IN BEFORE GAME STARTS.
  5. MINIMUM BET IS $2 ON ALL CARDS AND THE MAXIMUM BET ON ALL CARDS WILL BE DETERMINED BY MANAGEMENT.
  6. ALL CARD WAGERS WILL BE ACCEPTED AT THE SPORTS BOOK 24 HOURS A DAY.
  7. MANAGEMENT RESERVES THE RIGHT TO DELETE ANY GAME ON THE CARD AT ANY TIME.
  8. WE ASSUME NO RESPONSIBILITY FOR LOST OR STOLEN TICKETS.
  9. ALL WINNING TICKETS WILL BE VALID FOR 365 DAYS AFTER THE CONCLUSION OF THE EVENT.
  10. CHECK YOUR TICKETS CAREFULLY. PAYOUTS WILL BE MADE FROM THE COMPUTER GENERATED TICKETS ONLY.
  11. THE MAXIMUM AGGREGATE PAYOUT FOR ALL WAGERS TAKEN ON ALL CARDS FROM ALL LOCATIONS IS $100,000.00 PLUS TWICE THE TOTAL AMOUNT WAGERED ON THE CARD. THE AGGREGATE PAYOUT SHALL BE PAID PROPORTIONATELY TO THE AMOUNT WON. PAYOUTS IN EXCESS OF $10,000.00 MAY BE WITHHELD UNTIL THE LAST GAME OR PROPOSITION IS FINAL.

COLLEGE FOOTBALL

PARLAYS

NUMBER OF TEAMS PAYOFFS

2 13 TO 5

3 6 TO 1

4 11 TO 1

5 22 TO 1

6 40 TO 1

7 75 TO 1

8 150 TO 1

6 POINT TEASERS

NUMBER OF TEAMS PAYOFFS

2 EVEN

3 9 TO 5

4 3 TO 1

5 9 TO 2

6 7 TO 1

7 9 TO 1

8 12 TO 1

6 ½ POINT TEASERS

NUMBER OF TEAMS PAYOFFS

2 10 TO 11

3 8 TO 5

4 5 TO 2

5 4 TO 1

6 6 TO 1

7 8 TO 1

8 10 TO 1

7 POINT TEASERS

NUMBER OF TEAMS PAYOFFS

2 5 TO 6

3 3 TO 2

4 2 TO 1

5 7 TO 2

6 5 TO 1

7 13 TO 2

8 9 TO 1

TEASERS ON FOOTBALL ONLY

PRO FOOTBALL

PARLAYS

NUMBER OF TEAMS PAYOFFS

2 13 TO 5

3 6 TO 1

4 11 TO 1

5 22 TO 1

6 40 TO 1

7 75 TO 1

8 150 TO 1

6 POINT TEASERS

NUMBER OF TEAMS PAYOFFS

2 -125

Touchdown prop bets for today. 3 7 TO 5

4 12 TO 5

5 4 TO 1

Las Vegas Football Teaser Rules

6 11 TO 2

7 8 TO 1

8 10 TO 1

6 ½ POINT TEASERS

NUMBER OF TEAMS PAYOFFS

2 -140

3 6 TO 5

4 11 TO 5

5 7 TO 2

6 5 TO 1

7 7 TO 1

8 9 TO 1

7 POINT TEASERS

NUMBER OF TEAMS PAYOFFS

2 -150

3 EVEN

4 9 TO 5

5 3 TO 1

6 9 TO 2

7 6 TO 1

8 8 TO 1

TEASERS ON FOOTBALL ONLY

PRO/COLLEGE BASKETBALL

PARLAYS

NUMBER OF TEAMS PAYOFFS

2 13 TO 5

3 6 TO 1

4 11 TO 1

5 22 TO 1

6 40 TO 1

7 75 TO 1

8 150 TO 1

5 POINT TEASERS

NUMBER OF TEAMS PAYOFFS

2 10 TO 11

3 3 TO 2

4 2 TO 1

5 7 TO 2

6 5 TO 1

7 7 TO 1

8 8 TO 1

5 ½ POINT TEASERS

NUMBER OF TEAMS PAYOFFS

2 5 TO 6

3 13 TO 10

4 9 TO 5

5 3 TO 1

6 4 TO 1

7 6 TO 1

8 7 TO 1

6 POINT TEASERS

Vegas Teaser Rules

NUMBER OF TEAMS PAYOFFS

2 10 TO 13

3 11 TO 10

4 3 TO 2

Las Vegas Teaser Betting Rules

5 5 TO 2

6 3 TO 1

7 5 TO 1

8 6 TO 1

BASKETBALL TEASERS GOVERNED BY FOOTBALL TEASER RULES.

BASKETBALL TEASERS GOVERNED BY FOOTBALL TEASER RULES.

Las Vegas Teaser Rules

OLYMPIC RULES

Las Vegas Teaser Rules

  1. OLYMPIC WAGERING WILL BE ALLOWED ON EVENTS LISTED ON THE BOARD OR HANDOUTS AND ARE SUBJECT TO CHANGE.
  2. ALL BETS ARE ACTION REGARDLESS OF WHETHER THE TEAM OR ATHLETES QUALIFIES TO PARTICIPATE IN THE OLYMPIC GAMES. THIS ALSO INCLUDES TEAMS OR ATHLETES WHICH QUALIFY BUT DO NOT PARTICPATE.
  3. IN THE EVENT OF A TIE IN ANY EVENT, ALL TICKETS WILL BE REFUNDED, UNLESS A TIE IS A WAGER, THEN ALL TIE WAGERS WILL WIN.
  4. IF AN EVENT IS CANCELLED BEFORE A WINNER IS DETERMINED ALL WAGERS WILL BE REFUNDED.
  5. WAGERS ON EVENTS NOT PLAYED ON SCHEDULED DATE OR SCHEDULED VENUE WILL BE REFUNDED.
  6. FIELD BETS – ALL WAGERS ARE ACTION REGARDLESS OF NUMBER OF PARTICPATNS THAT QUALIFY.
  7. ALL WINNING WAGERS WILL BE BASED ON THE IMMEDIATE OFFICIAL OLYPMIC RESULT WEBSITE TO BE DETERMINED BY MANAGEMENT. RESULTS OVERTUNED LATER BY THE OLYMPIC COMMITTEE FOR ANY REASON WILL NOT BE WINNING WAGERS.




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